NetDEM v1.0
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This is the complete list of members for netdem::Math, including all inherited members.
CartesianToSpherical(Vec3d const &vert_cart) | netdem::Math | static |
Cross(Vec3d const &val_1, Vec3d const &val_2) | netdem::Math | static |
Determinant(Mat2d const &mat) | netdem::Math | static |
Determinant(Mat3d const &mat) | netdem::Math | static |
Dot(MatNd< r, cr > const &m_1, MatNd< cr, c > const &m_2) | netdem::Math | static |
Dot(Vec3d const &val_1, Vec3d const &val_2) | netdem::Math | static |
Dot(VecXT< double > const &val_1, VecXT< double > const &val_2) | netdem::Math | static |
DotTransportLHS(MatNd< cr, r > const &m_1, MatNd< cr, c > const &m_2) | netdem::Math | static |
DotTransportRHS(MatNd< r, cr > const &m_1, MatNd< c, cr > const &m_2) | netdem::Math | static |
Infinity | netdem::Math | static |
Inverse(Mat2d const &m_val) | netdem::Math | static |
Inverse(Mat3d const &m_val) | netdem::Math | static |
Normalize(Vec3d *const val) | netdem::Math | static |
NormL2(Vec2d const &val) | netdem::Math | static |
NormL2(Vec3d const &val) | netdem::Math | static |
NormL2(double val_0, double val_1) | netdem::Math | static |
NormL2(double val_0, double val_1, double val_2) | netdem::Math | static |
NormL2(double val_0, double val_1, double val_2, double val_3) | netdem::Math | static |
NormL2(VecNd< N > const &val) | netdem::Math | static |
NormL2(VecXd const &val) | netdem::Math | static |
PI | netdem::Math | static |
Rotate(Vec3d const &val_old, double rot_angle_cos, double rot_angle_sin, Vec3d const &rot_axis) | netdem::Math | static |
Rotate(Vec3d const &val_old, double rot_angle, Vec3d const &rot_axis) | netdem::Math | static |
Rotate(Vec3d const &val_old, Vec4d const &quat) | netdem::Math | static |
Rotate(Vec3d const &val_old, Mat3d const &rot_mat) | netdem::Math | static |
Sign(T val) | netdem::Math | static |
SphericalToCartesian(Vec3d const &vert_sph) | netdem::Math | static |