NetDEM v1.0
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#include "cgal_wrapper.hpp"
#include "stl_model.hpp"
#include "utils_math.hpp"
#include <CGAL/AABB_face_graph_triangle_primitive.h>
#include <CGAL/AABB_traits.h>
#include <CGAL/AABB_tree.h>
#include <CGAL/Alpha_shape_3.h>
#include <CGAL/Alpha_shape_cell_base_3.h>
#include <CGAL/Alpha_shape_vertex_base_3.h>
#include <CGAL/Alpha_shapes_3/internal/Lazy_alpha_nt_3.h>
#include <CGAL/Compact_container.h>
#include <CGAL/Delaunay_triangulation_3.h>
#include <CGAL/Exact_predicates_inexact_constructions_kernel.h>
#include <CGAL/IO/output_to_vtu.h>
#include <CGAL/Mesh_complex_3_in_triangulation_3.h>
#include <CGAL/Mesh_criteria_3.h>
#include <CGAL/Mesh_triangulation_3.h>
#include <CGAL/Modifier_base.h>
#include <CGAL/Object.h>
#include <CGAL/Polygon_mesh_processing/angle_and_area_smoothing.h>
#include <CGAL/Polygon_mesh_processing/detect_features.h>
#include <CGAL/Polyhedral_mesh_domain_with_features_3.h>
#include <CGAL/Polyhedron_3.h>
#include <CGAL/Polyhedron_incremental_builder_3.h>
#include <CGAL/Side_of_triangle_mesh.h>
#include <CGAL/Simple_cartesian.h>
#include <CGAL/Surface_mesh.h>
#include <CGAL/Tetrahedron_3.h>
#include <CGAL/Triangulation_3.h>
#include <CGAL/Triangulation_utils_3.h>
#include <CGAL/Unique_hash_map.h>
#include <CGAL/algorithm.h>
#include <CGAL/basic.h>
#include <CGAL/boost/graph/graph_traits_Polyhedron_3.h>
#include <CGAL/boost/graph/helpers.h>
#include <CGAL/iterator.h>
#include <CGAL/make_mesh_3.h>
#include <CGAL/refine_mesh_3.h>
#include <set>
#include <unordered_map>