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Rendering in blender

Install blender and add-ons

Rendering

  • Switch to the BVTK Node Tree editor, and new a node tree similar to the following figure.

blender_enditor_layout

node_example

  • Switch back to the 3D Viewport editor, and you should get a scene as following.

render_example

  • Play with the VTK filters and blender feature to polish the scene (color represents the stress). Below is an animation of membrane pulling and twisting, where the result data is simulated and created in NetDEM.

Hints:

  • Shortkeys: ctrl+alt+NumPad 0 to set the camera to current view; G to translate the selected object; x to delete the selected object; ctrl or shift + mouse operalaitons to pan, zoom-in and zoom-out the view.

  • Rendering settings: suggest to use cycles engine, with the Max Samples set to 10.

  • For rendering animaiton: the Time Selector filter will change the file name according to the index of frame. At current stage, the file names should indexed with sequential numbers, i.e., xx_000.vtk, xx_001.vtk, xx_999.vtk, etc. One can play with the vtk filters for possible entension.


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